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OfficeInc.

Role:  Puzzle / Level Designer​

A University Unreal Engine 5 Project created in the style of a Stanley Parable like satirical puzzle game about the trails of doing game dev.  

  • Created puzzles / Level layouts.

  • ​Created beat progressions for the purpose of scaling difficulty to the narrative of the experience.

  • Engaged with the Writer and other designer to plan out the experience and get feedback on my work.   

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CONTACT

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